I am a 3D Modeller and Texture Artist with over 16 years experience in the Games Industry specialising in level/environment, props creation and concept art. Coming from a traditional art background I don't consider myself software dependant, preferring to rely on my skills to develop my work.
Aswell as maintaining a consistent professional standard, I enjoy paying meticulous attention to details without losing sight of the overall objectives. I am completely dedicated to improving my understanding of new techniques and adapt my workflow accordingly.
I value my time, and any free time I might have is taken up with reading, sketching and developing my own little side projects.
This blog is my way of showing my works in progress and is also a means to help me keep in touch with the games industry via witty comments and crits!
Right now in my own time, I'm creating a new landmass for ARMA3 that is based in the world of STALKER.
Hi Mark,
ReplyDeleteLove what you're doing and following it closely. Do you plan to release an island or is it a buildings pack as such?
I am keen modeler to, but more of a hobbyist. I am using blender, but I expect your a max or maya man?
P.s. Misery 2.0 mod is released in the next 23 hours. It looks pretty awesome, check it out.
Hi Luke,
ReplyDeleteCheers mate... This will initially be an island. Yes, I will also look into Misery, looks amazing!